![]() Occurs after the last object on the procedure finishes execution of its Run method (i.e., the object completes), prior to logging to the Context. Occurs after all objects in the Procedure have loaded (just prior to the first object’s execution of its Run Method). Occurs as the first event in a Procedure, prior to setup and preload of objects on the Procedure. Note that the press event is unrelated to an Input Mask and is specific to the InputDevice. Occurs when E-Prime registers a press from the specified input device. Note that the release event is unrelated to an Input Mask and is specific to the InputDevice. Occurs when E-Prime registers a release from the specified input device. Input Devices (Joystick, Keyboard, Mouse, ParallelPort, Port, Serial Response Box, Chronos) Occurs once E-Prime registers that an Input Mask response has been pressed. Occurs once E-Prime registers that an Input Mask response has been released. This does not apply to the very first response to an object, but to every response after that. Occurs once E-Prime registers that a unique response has been made. Occurs once E-Prime registers that the Input Mask's Termination Response has been pressed. Occurs once the TimeLimit property of an Input Mask has been reached. Occurs once the MaxCount property for an Input Mask has been reached. Occurs upon termination of the input mask (i.e., termination response or max count) and the response is correct(InputMask.ACC is non-zero). Occurs upon termination of the input mask (i.e., termination response or max count) and the response is incorrect(InputMask.ACC is zero). Occurs upon termination of the input mask (i.e., timeout) and the is 0 (i.e., no response). ![]() Occurs upon termination of the input mask, regardless of the accuracy of the response or non-response. It may be necessary to specify the OnsetTime of the next occurring object as the Event. ![]() Note: When PreRelease is set to “(same as duration)” (i.e., default setting), OffsetTime is not the actual end time of the object. Occurs when the object ends its critical action (e.g., display text or image, playing a sound file, etc.). Occurs when the object finishes its critical action (e.g., display text or image, etc.). See OffsetTime for note concerning accurate timing of tasks. Occurs when the object begins its critical action (displaying text,displays an image, playing a sound file, etc.). It may be necessary to specify the StartTime or OnsetTime of the next occurring object as the Event. Note: When PreRelease is set to “(same as duration)” (i.e., default setting), FinishTime is not the actual end time of the object. Occurs when the RteObject finishes execution of its Run method. See FinishTime for note concerning accurate timing of tasks. Occurs when the RteObject begins execution of its Run method). RteObject (parent of all objects, including Slide, TextDisplay, ImageDisplay and SoundOut) Events by Object Type/Input Mask/Input Device Table 1 below indicates the types of events that are available based on the type of object, whether an input mask is enabled for the object, and the devices available for input. The types of events included in the list will depend on the type of object for which the event is being selected (e.g., is an input mask enabled for the object), as well as the devices that are available via the Devices tab in the Experiment object (e.g., Keyboard, Chronos, etc.). The Add Event dialog will be displayed, listing Events available to be used as a trigger. Within the Events group on the Task Events tab, click the Add… button. This event will be used to trigger (i.e., “cause”) the beginning of a task. To set a Task Event, first select an Event for which the experiment should listen. Watch the Task Events video for more information on configuring Task Events in E-Prime. Within the experiment structure, select the object for which the Task Event is to be configured, and display the object’s property pages. NOTE: This article is the same content as article number 19048.Ĭonfiguring a Task Event is performed via the Task Events tab within the object Properties pages (on each object supporting Task Events).
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